April 18, 2020
Published by Sekaiichi4 at April 18, 2020
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Project So this was a project I made to create a perfect maze generator in Unity, the functional requirements for the maze were as follows; It […]
January 17, 2019
Published by Sekaiichi4 at January 17, 2019
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Project This is a project I started at the request of Tomoko Kita (the owner of Shogito), who I have met in during one of her […]
January 30, 2017
January 24, 2017
Published by Sekaiichi4 at January 24, 2017
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Project This was the Project for my Major Advanced Game Design, where we not only had to develop a Mobile Game for Android, but also Publish […]
January 31, 2016
Published by Sekaiichi4 at January 31, 2016
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Project This was my first time competing in the Global Game Jam. Together with 3 other Programmers and 1 Artist we made a group of 5 […]
January 21, 2016
Published by Sekaiichi4 at January 21, 2016
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Project … Story … Gameplay …
November 2, 2015
Published by Sekaiichi4 at November 2, 2015
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Project This was my third game I made in Unity by myself, this time the objective was to have a dynamic in the game, meaning progression […]
October 5, 2015
Published by Sekaiichi4 at October 5, 2015
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Project This was my second game I made in Unity by myself, this time the objective was to think about the economy within your game, […]
September 14, 2015
Published by Sekaiichi4 at September 14, 2015
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Project This was my very first game I made in Unity by myself, with the objective being to stick with the given theme “Physics”. We first […]
December 21, 2014
Published by Sekaiichi4 at December 21, 2014
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Project This was my very first game I made in an actual projectgroup for a schoolproject called Project: Fasten Your Seatbelts. The main assignment was to […]