
First time creating a couch co-op Multiplayer game using the Unity Engine. This was done during a project at school together with 4 other game development students.
Story
As a fanatic body builder your ego is so high that you want to keep hold of your Trophy for as long as possible. But that objective also counts for all other players who are roaming the level with you.
Who will be the one that holds the trophy the longest? And who will be the one holding it at the end resulting into a points bonus?!
Gameplay
It’s basically a 3rd person 3d action game where you manoeuvre through levels that are very tightly designed.
Colliding with anything at all results into your “Ragemeter” filling.
When it is full, you lose control over your character and it starts frantically running and punching things around it.
In this process it will also fling the trophy into a random direction, giving other players a chance to grab it.
